Portfolio

Hole in One - Suck treasure (3D Hyper Casual)

- Hole game collect treasure and sell
- Build City with the money (Mini Game)
- In-App Purchases for Amazon
- Cross Promotion Ads
- Google Mobile Ads
- Monthly, Yearly Subscription
- Tenjin, Singular and Bright SDK Integration

Bubble Ballon Match

- 3D Hyper Casual Game
- Seamless and advancement of levels can be made easily
- Different Ballon Behaviours and patterns
- 5 Different power ups
- Game Developed in 5 Days

Alone Shooter - 2D Hyper Casual Game Controller

- 2D Hyper Shooter Game
- Levels can be made and add easily
- 2 Different Guns with their own shooting mechanics
- Game Developed in 2 Days - 2 Different opponents

Wrench Jam 2D - Hyper Casual

- 2D Hyper Casual Game
- Seamless and advancement of levels can be made easily
- 2 Different power ups
- Game Developed in 6 Days - 2D layers handle collison and interaction

Piggy Rescue (Cannon Shooter)

NumberBoard Learning Game

- Firebase Authentication,
- 8 Modes Functionality
- History and High Score

Water Color Sort

Mermaid Simulator

Nuts and Bolt Sort Game

Car Racing Game

(Game Design and New Mode)

VR Bowling Ball Prototype

- Basics Grab and Physics interaction. - Tested in Unity Simulator

TicTacToe MinMax Impossible AI

TicTacToe Offline Gameplay with AI

Word Wallop Animations in Unity

Animation Design (Prototype)

Archer Emoji

2 different modes from Scratch (Prototype)

AR Plane Detection

Augmented Reality Simple Project